Power & Gear
Stat Caps (Nerfs)
Hidden limits where extra stats stop paying off. Past them, each 1% you add only counts as 0.3%.
On this page
War and Order has hidden stat caps (nerfs). Once a stat passes its hidden value, further improvements give much less than you'd expect.
Hidden cap values
| Stat | Frontline | Angel | Backline |
|---|---|---|---|
| Attack | 3.25 | 1.9 | 3.6 |
| HP | 2.85 | 1.35 | 2.0 |
| Defense | 1.55 | 0.9 | 0.8 |
What this means for you
- Once a stat is past its cap, spend your resources on a stat that isn't capped yet.
- Don't judge a build only by the percentages on the battle report; past the cap they overstate the real effect.