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Event Times
The game runs on server time, which is UTC. Every event slot below is converted to your own time zone automatically.
War and Order runs on server time, which is UTC. This page detects your time zone and converts every event slot for you, including daylight saving. Pick another zone to coordinate with alliance members abroad.
Event schedule
Your local times are highlighted in blue. The next upcoming slot for each event is outlined in gold.
| Event | Server time (UTC) | Your time | Notes |
|---|---|---|---|
| Realm Invasion (RI) | 02:00 · 10:00 · 18:00 | — | Two rounds. No extra fee to enter the second round. |
| Savage Land / Wilderness | 05:00 · 13:00 · 21:00 | — | Used to be Wednesday only; Camel changed it to any day of the week. Savage Land has two rounds (2,000 gems for the second) and lasts 1.5 hours. Wilderness is one round. |
| Fortress War (FW) | Thu 04:00 · 12:00 · 19:00 | — | Always on Thursday, with three time options. |
| Realm Conquest | 12:00 · 19:00 | — | Same times as Fortress War without the 04:00 option. Not always on Thursday; can be other days of the week. |
| Territory Defense (TD) | Sun 18:00 (cycle ends) | — | Every two weeks. The event cycle ends Sunday at 18:00, so finish before then. |
| Daily reset | 00:00 | — | Alliance help limits and alliance quest progress reset. |
| Territory Explosion (TE) | Varies | — | Seems to be monthly, on a week without TD. |
| Elite War (EW) & Elite Adventure (EA) | Varies | — | Game limitation: never on Tuesday, Thursday or Saturday. |
| Frenzy Tower | Varies | — | An 8-hour truce followed by a 16-hour attack window. |
Weekly rhythm
Monday
Dark Abyss
Tuesday
Anubis Tower
Wednesday
Demon Invasion. Monster Swarm also starts (server time) and lasts two days.
Thursday
Fortress War
Sunday
Territory Defense cycle ends at 18:00 (every two weeks).
See the Events guide for tips on each one.
Every server hour in your time
Handy when someone in chat says "rally at 14:00 server". The current server hour is highlighted.